# xlockmore/modes/Makefile.in --- xscreensaver, Copyright (c) 1997 Jamie Zawinski.
# the `../../configure' script generates `xlockmore/modes/Makefile' from this file.

@SET_MAKE@
.SUFFIXES:
.SUFFIXES: .c .o

srcdir		= @srcdir@
top_srcdir = @top_srcdir@
VPATH		= @srcdir@

install_prefix	=
prefix		= @prefix@
exec_prefix	= @exec_prefix@
bindir		= @bindir@
mandir		= @mandir@
man1dir		= $(mandir)/man1
mansuffix	= 1

CC		= @CC@
CFLAGS		= @CFLAGS@
LDFLAGS		= @LDFLAGS@
DEFS		= -DSTANDALONE @DEFS@
LIBS		= @LIBS@

DEPEND		= @DEPEND@
DEPEND_FLAGS	= @DEPEND_FLAGS@
DEPEND_DEFINES	= @DEPEND_DEFINES@

SHELL		= /bin/sh
INSTALL		= @INSTALL@
INSTALL_PROGRAM = @INSTALL_PROGRAM@
INSTALL_DATA	= @INSTALL_DATA@
HACKDIR		= @HACKDIR@

X_CFLAGS	= @X_CFLAGS@
X_LIBS		= @X_LIBS@
X_PRE_LIBS	= @X_PRE_LIBS@
X_EXTRA_LIBS	= @X_EXTRA_LIBS@

HACK_PRE  = $(LIBS) $(X_LIBS) $(X_PRE_LIBS)
HACK_POST = -lXt -lX11 -lXext $(X_EXTRA_LIBS) -lm
HACK_LIBS = $(HACK_PRE)            @HACK_LIBS@ $(HACK_POST)
XPM_LIBS  = $(HACK_PRE) @XPM_LIBS@ @HACK_LIBS@ $(HACK_POST)
XLOCK_LIBS  = $(HACK_LIBS)

#XS	= $(topdir)
XS	= $(srcdir)/../..
HACK_SRC	= $(XS)/hacks
HACK_BIN	= ../../hacks
UTILS_SRC	= $(XS)/utils
UTILS_BIN	= ../../utils
XLOCK_SRC	= $(XS)/xlockmore/xlock
XLOCK_BIN	= ../xlock

INCLUDES	= -I$(srcdir) -I$(XLOCK_SRC) -I$(UTILS_SRC) -I$(HACK_SRC) \
		  -I$(HACK_SRC)/.. -I.. @INCLUDES@

UTIL_SRCS = $(UTILS_SRC)/alpha.c $(UTILS_SRC)/colors.c \
      $(UTILS_SRC)/grabscreen.c $(UTILS_SRC)/hsv.c \
      $(UTILS_SRC)/resources.c $(UTILS_SRC)/spline.c \
      $(UTILS_SRC)/usleep.c $(UTILS_SRC)/visual.c \
      $(UTILS_SRC)/xroger.c $(UTILS_SRC)/yarandom.c \
      $(UTILS_SRC)/erase.c $(UTILS_SRC)/sgivideo.c

XLOCKMORE_SRCS = $(XLOCK_SRC)/automata.c $(XLOCK_SRC)/iostuff.c $(XLOCK_SRC)/spline.c $(XLOCK_SRC)/xbm.c

UTIL_OBJS = $(UTILS_BIN)/alpha.o $(UTILS_BIN)/colors.o \
      $(UTILS_BIN)/grabscreen.o $(UTILS_BIN)/hsv.o \
      $(UTILS_BIN)/resources.o $(UTILS_BIN)/spline.o \
      $(UTILS_BIN)/usleep.o $(UTILS_BIN)/visual.o \
      $(UTILS_BIN)/xroger.o $(UTILS_BIN)/yarandom.o \
      $(UTILS_BIN)/erase.o $(UTILS_BIN)/sgivideo.o

XLOCKMORE_OBJS = $(XLOCK_BIN)/automata.o $(XLOCK_BIN)/iostuff.o $(XLOCK_BIN)/spline.o $(XLOCK_BIN)/xbm.o

#

XLOCKMODEOBJS = ant.o ball.o bat.o blot.o \
bouboule.o bounce.o braid.o bubble.o bug.o \
clock.o coral.o crystal.o \
daisy.o deco.o dclock.o demon.o dilemma.o discrete.o drift.o \
eyes.o fadeplot.o flag.o flame.o flow.o forest.o \
galaxy.o goop.o grav.o \
helix.o hop.o hyper.o \
ico.o ifs.o image.o julia.o kaleid.o \
laser.o life.o life1d.o life3d.o \
lightning.o lisa.o lissie.o loop.o \
mandelbrot.o marquee.o maze.o mountain.o munch.o nose.o \
pacman.o penrose.o petal.o puzzle.o pyro.o \
qix.o roll.o rotor.o \
shape.o sierpinski.o slip.o \
sphere.o spiral.o spline.o \
star.o strange.o swarm.o swirl.o \
thornbird.o triangle.o tube.o turtle.o \
vines.o voters.o \
wator.o wire.o world.o worm.o xcl.o \
blank.o bomb.o
# @XPM@XLOCKXPMOBJS =
# @BOMB@XLOCKBOMBOBJS = $(DOM)bomb.o
# XLOCKUTILMODEOBJS = $(XLOCKBOMBOBJS)$(S)$(DOM)blank.o random.o
XLOCKALLMODEOBJS = $(XLOCKMODEOBJS)$(S)\
$(XLOCKXPMOBJS)$(S)$(XLOCKGLOBJS)$(S)$(XLOCKUTILMODEOBJS)
XLOCKALLUTILOBJS = $(XLOCKUTILOBJS)$(XLOCKDEBUGOBJS)
OBJS = $(XLOCKALLUTILOBJS)$(S)$(XLOCKALLMODEOBJS)

# List of source files
BITMAPS = eyes.xbm flag.xbm image.xbm life.xbm life1d.xbm \
maze.xbm puzzle.xbm
PIXMAPS = flag.xpm image.xpm maze.xpm puzzle.xpm

XLOCKMODESRCS = ant.c ball.c bat.c blot.c \
bouboule.c bounce.c braid.c bubble.c bug.c \
clock.c coral.c crystal.c \
daisy.c dclock.c deco.c demon.c dilemma.c discrete.c drift.c \
eyes.c fadeplot.c flag.c flame.c flow.c forest.c \
galaxy.c goop.c grav.c \
helix.c hop.c hyper.c \
ico.c ifs.c image.c julia.c kaleid.c \
laser.c life.c life1d.c life3d.c \
lightning.c lisa.c lissie.c loop.c \
mandelbrot.c marquee.c maze.c mountain.c munch.c nose.c \
pacman.c penrose.c petal.c puzzle.c pyro.c \
qix.c roll.c rotor.c \
shape.c sierpinski.c slip.c \
sphere.c spiral.c spline.c \
star.c strange.c swarm.c swirl.c \
thornbird.c triangle.c tube.c turtle.c \
vines.c voters.c \
wator.c wire.c world.c worm.c xcl.c \
blank.c bomb.c
# @XPM@XLOCKXPMSRCS =
# @BOMB@XLOCKBOMBSRCS = bomb.c
# XLOCKUTILMODESRCS = $(XLOCKBOMBSRCS) blank.c random.c
SRCS = $(XLOCKUTILSRCS) $(XLOCKXPMSRCS) $(XLOCKGLSRCS) \
$(XLOCKMODESRCS) $(XLOCKUTILMODESRCS)

XLOCKMODEEXES	= ant ball bat blot \
bouboule bounce braid bubble bug \
clock coral crystal \
daisy dclock deco demon dilemma discrete drift \
eyes fadeplot flame flag flow forest \
galaxy goop grav \
helix hop hyper \
ico ifs image julia kaleid \
laser life life1d life3d \
lightning lisa lissie loop \
mandelbrot marquee maze mountain munch nose \
pacman penrose petal puzzle pyro \
qix roll rotor \
shape sierpinski slip \
sphere spiral spline \
star strange swarm swirl \
thornbird triangle tube turtle \
vines voters \
wator wire world worm xcl \
blank bomb
# @XPM@XLOCKXPMEXES =
# @BOMB@XLOCKBOMBEXES = bomb
# XLOCKUTILMODEEXES = $(XLOCKBOMBEXES) blank random
EXES = $(XLOCKUTILEXES) $(XLOCKXPMEXES) $(XLOCKGLEXES) \
$(XLOCKMODEEXES) $(XLOCKUTILMODEEXES)

HACK_OBJS_1 = $(UTILS_BIN)/resources.o $(UTILS_BIN)/visual.o \
 $(UTILS_BIN)/usleep.o $(UTILS_BIN)/yarandom.o @XMU_OBJS@
HACK_OBJS = $(HACK_BIN)/screenhack.o $(HACK_OBJS_1)
XLOCK_OBJS  = $(HACK_BIN)/screenhack-xlock.o $(XLOCK_BIN)/xlock.o $(COLOR_OBJS) $(HACK_OBJS_1)
COLOR_OBJS  = $(UTILS_BIN)/hsv.o $(UTILS_BIN)/colors.o
GRAB_OBJS_1 = $(UTILS_BIN)/grabscreen.o $(SGI_VIDEO_OBJS)
GRAB_OBJS = $(GRAB_OBJS_1) $(COLOR_OBJS)
GRAB_LIBS = $(SGI_VIDEO_LIBS)

HDRS		=
MEN		=
EXTRAS		= README Makefile.in

TARFILES	= $(SRCS) $(HDRS) $(MEN) $(EXTRAS)


all: $(EXES)

install:   install-program   install-man
uninstall: uninstall-program uninstall-man

install-strip:
	$(MAKE) INSTALL_PROGRAM='$(INSTALL_PROGRAM) -s' install

install-program:
	@exes="$(EXES)" ;						\
	for program in $$exes; do					\
	  echo $(INSTALL_PROGRAM) $$program $(HACKDIR)/$$program ;	\
	  $(INSTALL_PROGRAM) $$program $(HACKDIR)/$$program ;		\
	done

install-man:
	@men="$(MEN)" ;							\
	for man in $$men; do						\
	  instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ;	\
	  echo $(INSTALL_DATA) $(srcdir)/$$man $(man1dir)/$$instname ;	\
	  $(INSTALL_DATA) $(srcdir)/$$man $(man1dir)/$$instname ;	\
	done

uninstall-program:
	@for program in $(EXES); do					\
	  echo rm -f $(HACKDIR)/$$program ;				\
	  rm -f $(HACKDIR)/$$program ;					\
	done

uninstall-man:
	@men="$(MEN)" ;							\
	for man in $$men; do						\
	  instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ;	\
	  echo rm -f $(man1dir)/$$instname ;				\
	  rm -f $(man1dir)/$$instname ;					\
	done

clean:
	-rm -f *.o a.out core $(EXES)

distclean: clean
	-rm -f Makefile *~ "#"*

# Adds all current dependencies to Makefile
depend:
	$(DEPEND) -s '# DO NOT DELETE: updated by make depend'		    \
	$(DEPEND_FLAGS) --						    \
	$(INCLUDES) $(DEFS) $(DEPEND_DEFINES) $(CFLAGS) $(X_CFLAGS) --	    \
	$(SRCS)

# Adds some dependencies to Makefile.in -- not totally accurate, but pretty
# close.  This excludes dependencies on files in /usr/include, etc.  It tries
# to include only dependencies on files which are themselves a part of this
# package.
distdepend:
	@echo updating dependencies in `pwd`/Makefile.in... ;		    \
	$(DEPEND) -w 0 -f - 						    \
	-s '# DO NOT DELETE: updated by make distdepend' $(DEPEND_FLAGS) -- \
	$(INCLUDES) $(DEFS) $(DEPEND_DEFINES) $(CFLAGS) $(X_CFLAGS) --	    \
	$(SRCS) | 							    \
	(								    \
	  awk '/^# .*Makefile.in ---/,/^# DO .*distdepend/' < Makefile.in ; \
	  sed -e 's@ \./@ @g;s@ /[^ ]*@@g;/^.*:$$/d'			    \
	      -e 's@\.\./\.\./utils@$$(UTILS_SRC)@g'			    \
	      -e 's@\.\./glx/@@g'					    \
	      -e 's@ \.\./@ $$(HACK_SRC)/@g'				    \
	      -e 's@ \([^$$]\)@ $$(srcdir)/\1@g'			    \
	      -e 's@ $$(srcdir)/\(.*config.h\)@ \1@g' ;			    \
	  echo ''							    \
	) > /tmp/distdepend.$$$$ &&					    \
	mv Makefile.in Makefile.in.bak &&				    \
	mv /tmp/distdepend.$$$$ Makefile.in

TAGS: tags
tags:
	find $(srcdir) -name '*.[chly]' -print | xargs etags -a

echo_tarfiles:
	@echo $(TARFILES)

BITMAPTYPE = x11
PIXMAPTYPE = x11
#BITMAPTYPE = @BITMAPTYPE@
#PIXMAPTYPE = @PIXMAPTYPE@

# Here is your chance to override the default icon:
TINYBITMAP = $(BITMAPTYPE)
TINYBITMAP = t-x11
SMALLBITMAP = s-$(BITMAPTYPE)
MEDIUMBITMAP = m-$(BITMAPTYPE)
LARGEBITMAP = l-$(BITMAPTYPE)
MEDIUMPIXMAP = m-$(PIXMAPTYPE)
LARGEPIXMAP = l-$(PIXMAPTYPE)

#EYESBITMAP = $(MEDIUMBITMAP)
EYESBITMAP = m-grelb
FLAGBITMAP = $(MEDIUMBITMAP)
IMAGEBITMAP = $(MEDIUMBITMAP)
#IMAGEBITMAP = l-bob #Slackware icon
#IMAGEBITMAP = m-xlock #XLock icon
LIFEBITMAP = $(TINYBITMAP)
#LIFEBITMAP = $(SMALLBITMAP)
#LIFEBITMAP = s-grelb
LIFE1DBITMAP = $(TINYBITMAP)
MAZEBITMAP = $(LARGEBITMAP)
#MAZEBITMAP = m-xlock
#PUZZLEBITMAP = $(LARGEBITMAP)
PUZZLEBITMAP = l-xlock
#PUZZLEBITMAP = l-linux
FLAGPIXMAP = $(MEDIUMPIXMAP)
#FLAGPIXMAP = m-xlock
IMAGEPIXMAP = $(MEDIUMPIXMAP)
#IMAGEPIXMAP = m-xlock
MAZEPIXMAP = $(MEDIUMPIXMAP)
#MAZEPIXMAP = m-xlock
#PUZZLEPIXMAP = $(LARGEPIXMAP)
PUZZLEPIXMAP = l-xlock
#PUZZLEPIXMAP = l-linux

eyes.o: eyes.c eyes.xbm
life.o : life.c life.xbm
life1d.o : life1d.c life1d.xbm
# Do not need xpm files if not using them but not worth figuring out
flag.o : flag.c flag.xbm flag.xpm
image.o : image.c image.xbm image.xpm
maze.o : maze.c maze.xbm maze.xpm
puzzle.o : puzzle.c puzzle.xbm puzzle.xpm

BITMAPDIR = $(HACK_SRC)/../xlockmore/bitmaps/
PIXMAPDIR = $(HACK_SRC)/../xlockmore/pixmaps/
LN_S = ln -s

eyes.xbm : $(BITMAPDIR)$(EYESBITMAP).xbm
	$(RM) eyes.xbm ; $(LN_S) $(BITMAPDIR)$(EYESBITMAP).xbm eyes.xbm

flag.xbm : $(BITMAPDIR)$(FLAGBITMAP).xbm
	$(RM) flag.xbm ; $(LN_S) $(BITMAPDIR)$(FLAGBITMAP).xbm flag.xbm

image.xbm : $(BITMAPDIR)$(IMAGEBITMAP).xbm
	$(RM) image.xbm ; $(LN_S) $(BITMAPDIR)$(IMAGEBITMAP).xbm image.xbm

life.xbm : $(BITMAPDIR)$(LIFEBITMAP).xbm
	$(RM) life.xbm ; $(LN_S) $(BITMAPDIR)$(LIFEBITMAP).xbm life.xbm

life1d.xbm : $(BITMAPDIR)$(LIFE1DBITMAP).xbm
	$(RM) life1d.xbm ; $(LN_S) $(BITMAPDIR)$(LIFE1DBITMAP).xbm life1d.xbm

maze.xbm : $(BITMAPDIR)$(MAZEBITMAP).xbm
	$(RM) maze.xbm ; $(LN_S) $(BITMAPDIR)$(MAZEBITMAP).xbm maze.xbm

puzzle.xbm : $(BITMAPDIR)$(PUZZLEBITMAP).xbm
	$(RM) puzzle.xbm ; $(LN_S) $(BITMAPDIR)$(PUZZLEBITMAP).xbm puzzle.xbm

flag.xpm : $(PIXMAPDIR)$(FLAGPIXMAP).xpm
	$(RM) flag.xpm ; $(LN_S) $(PIXMAPDIR)$(FLAGPIXMAP).xpm flag.xpm

image.xpm : $(PIXMAPDIR)$(IMAGEPIXMAP).xpm
	$(RM) image.xpm ; $(LN_S) $(PIXMAPDIR)$(IMAGEPIXMAP).xpm image.xpm

maze.xpm : $(PIXMAPDIR)$(MAZEPIXMAP).xpm
	$(RM) maze.xpm ; $(LN_S) $(PIXMAPDIR)$(MAZEPIXMAP).xpm maze.xpm

puzzle.xpm : $(PIXMAPDIR)$(PUZZLEPIXMAP).xpm
	$(RM) puzzle.xpm ; $(LN_S) $(PIXMAPDIR)$(PUZZLEPIXMAP).xpm puzzle.xpm

# Rules for noticing when the objects from the utils directory are out of
# date with respect to their sources, and going and building them according
# to the rules in their own Makefile...
#
$(UTILS_BIN)/alpha.o:   $(UTILS_SRC)/alpha.c
$(UTILS_BIN)/colors.o:    $(UTILS_SRC)/colors.c
$(UTILS_BIN)/grabscreen.o:  $(UTILS_SRC)/grabscreen.c
$(UTILS_BIN)/sgivideo.o:  $(UTILS_SRC)/sgivideo.c
$(UTILS_BIN)/hsv.o:   $(UTILS_SRC)/hsv.c
$(UTILS_BIN)/resources.o: $(UTILS_SRC)/resources.c
$(UTILS_BIN)/spline.o:    $(UTILS_SRC)/spline.c
$(UTILS_BIN)/usleep.o:    $(UTILS_SRC)/usleep.c
$(UTILS_BIN)/visual.o:    $(UTILS_SRC)/visual.c
$(UTILS_BIN)/xmu.o:   $(UTILS_SRC)/xmu.c
$(UTILS_BIN)/xroger.o:    $(UTILS_SRC)/xroger.c
$(UTILS_BIN)/yarandom.o:  $(UTILS_SRC)/yarandom.c
$(UTILS_BIN)/erase.o:   $(UTILS_SRC)/erase.c

$(XLOCK_BIN)/automata.o:   $(XLOCK_SRC)/automata.c
$(XLOCK_BIN)/iostuff.o:   $(XLOCK_SRC)/iostuff.c
$(XLOCK_BIN)/xbm.o:   $(XLOCK_SRC)/xbm.c
$(XLOCK_BIN)/spline.o:   $(XLOCK_SRC)/spline.c

$(UTIL_OBJS):
	cd $(UTILS_BIN) ; \
	$(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)" LDFLAGS="$(LDFLAGS)"

$(XLOCKMORE_OBJS):
	cd $(XLOCK_BIN) ; \
	$(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)" LDFLAGS="$(LDFLAGS)"

# How we build object files in this directory.
.c.o:
	$(CC) -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) $<

# Some hacks use a slightly-differently-compiled variant of this file.
# This is how to make the the other .o file from it.
#
$(HACK_BIN)/screenhack-xlock.o: $(HACK_SRC)/screenhack.c
	$(CC) -o $@ -c $(INCLUDES) $(DEFS) $(CFLAGS) $(X_CFLAGS) \
 -DXLOCKMORE $(HACK_SRC)/screenhack.c

# Some abbreviations to keep the lines short...
ALP   = $(HSV) $(UTILS_BIN)/alpha.o
HSV   = $(UTILS_BIN)/hsv.o
#SPL   = $(UTILS_BIN)/spline.o
XROG    = $(UTILS_BIN)/xroger.o $(SPL)
GRAB    = $(GRAB_OBJS)
ERASE   = $(UTILS_BIN)/erase.o
AUTOMATA   = $(XLOCK_BIN)/automata.o
IOSTUFF   = $(XLOCK_BIN)/iostuff.o $(XLOCK_BIN)/xbm.o
SPLINE   = $(XLOCK_BIN)/spline.o
COL   = $(COLOR_OBJS)

$(XLOCK_BIN)/xlock.o: $(XLOCK_SRC)/xlock.c
	cd $(XLOCK_BIN)  ; $(MAKE) $(@F) CC="$(CC)" CFLAGS="$(CFLAGS)"


CC_HACK		= $(CC) $(LDFLAGS)

ant:		ant.o	$(XLOCK_OBJS) $(AUTOMATA) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(ERASE) $(HACK_LIBS)

ball:		ball.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

bat:		bat.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(XPM_LIBS)

blank:		blank.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

blot:		blot.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

bomb:		bomb.o		$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

bouboule:		bouboule.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

bounce:		bounce.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

braid:		braid.o		$(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

bubble:		bubble.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

bug:		bug.o		$(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

clock:		clock.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

coral:		coral.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

crystal:		crystal.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

daisy:		daisy.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

dclock:		dclock.o		$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

deco:		deco.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

demon:		demon.o		$(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

dilemma:		dilemma.o		$(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

discrete:		discrete.o		$(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

drift:		drift.o		$(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

eyes:		eyes.o		$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

fadeplot:		fadeplot.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

flag:		flag.o		$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)

flame:		flame.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

flow:		flow.o		$(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

forest:		forest.o		$(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

galaxy:		galaxy.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

goop:		goop.o		$(XLOCK_OBJS) $(SPLINE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(SPLINE) $(HACK_LIBS)

grav:		grav.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

helix:		helix.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

hop:		hop.o		$(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

hyper:		hyper.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

ico:		ico.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

ifs:		ifs.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

image:		image.o		$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)

julia:		julia.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

kaleid:		kaleid.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

laser:		laser.o		$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

life:		life.o		$(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF) $(HACK_LIBS)

life1d:		life1d.o	$(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(IOSTUFF) $(HACK_LIBS)

life3d:		life3d.o	$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

lightning:  lightning.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

lisa:   lisa.o	   $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

lissie:   lissie.o	 $(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

loop:   loop.o	 $(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

mandelbrot:   mandelbrot.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

marquee:   marquee.o	 $(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

maze:   maze.o	 $(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)

mountain: mountain.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

munch: munch.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

nose:  nose.o	$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

pacman:  pacman.o	$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(HACK_LIBS)

penrose:  penrose.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

petal:  petal.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

puzzle:  puzzle.o	$(XLOCK_OBJS) $(IOSTUFF)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(IOSTUFF) $(XPM_LIBS)

pyro:  pyro.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

qix:  qix.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

random:		random.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

roll:  roll.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

rotor:    rotor.o	  $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

shape: shape.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

sierpinski: sierpinski.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

slip:   slip.o	   $(XLOCK_OBJS) $(GRAB)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(GRAB_OBJS_1) $(HACK_LIBS) $(GRAB_LIBS)

sphere:   sphere.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

spiral:   spiral.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

spline:  spline.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

star:  star.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

strange:  strange.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

swarm:    swarm.o	  $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

swirl:    swirl.o	  $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

thornbird:		thornbird.o	$(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

triangle: triangle.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

tube: tube.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

turtle: turtle.o	 $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

vines:    vines.o	    $(XLOCK_OBJS) $(ERASE)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(ERASE) $(HACK_LIBS)

voters:    voters.o	    $(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

wator:   wator.o	   $(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

wire:   wire.o	   $(XLOCK_OBJS) $(AUTOMATA)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(AUTOMATA) $(HACK_LIBS)

world:   world.o	   $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

worm:   worm.o	   $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

xcl:    xcl.o	   $(XLOCK_OBJS)
	$(CC_HACK) -o $@ $@.o	$(XLOCK_OBJS) $(HACK_LIBS)

##############################################################################
#
# DO NOT DELETE: updated by make distdepend

ant.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
ant.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
ant.o: $(HACK_SRC)/../config.h
ant.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
ant.o: $(HACK_SRC)/../hacks/screenhack.h
ant.o: $(UTILS_SRC)/yarandom.h
ant.o: $(UTILS_SRC)/usleep.h
ant.o: $(UTILS_SRC)/resources.h
ant.o: $(UTILS_SRC)/hsv.h
ant.o: $(UTILS_SRC)/colors.h
ant.o: $(UTILS_SRC)/grabscreen.h
ant.o: $(UTILS_SRC)/visual.h
ant.o: $(UTILS_SRC)/erase.h
ant.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
ball.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
ball.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
ball.o: $(HACK_SRC)/../config.h
ball.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
ball.o: $(HACK_SRC)/../hacks/screenhack.h
ball.o: $(UTILS_SRC)/yarandom.h
ball.o: $(UTILS_SRC)/usleep.h
ball.o: $(UTILS_SRC)/resources.h
ball.o: $(UTILS_SRC)/hsv.h
ball.o: $(UTILS_SRC)/colors.h
ball.o: $(UTILS_SRC)/grabscreen.h
ball.o: $(UTILS_SRC)/visual.h
bat.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bat.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bat.o: $(HACK_SRC)/../config.h
bat.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bat.o: $(HACK_SRC)/../hacks/screenhack.h
bat.o: $(UTILS_SRC)/yarandom.h
bat.o: $(UTILS_SRC)/usleep.h
bat.o: $(UTILS_SRC)/resources.h
bat.o: $(UTILS_SRC)/hsv.h
bat.o: $(UTILS_SRC)/colors.h
bat.o: $(UTILS_SRC)/grabscreen.h
bat.o: $(UTILS_SRC)/visual.h
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-0.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-1.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-2.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-3.xbm
bat.o: $(HACK_SRC)/../xlockmore/bitmaps/bat-4.xbm
blot.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
blot.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
blot.o: $(HACK_SRC)/../config.h
blot.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
blot.o: $(HACK_SRC)/../hacks/screenhack.h
blot.o: $(UTILS_SRC)/yarandom.h
blot.o: $(UTILS_SRC)/usleep.h
blot.o: $(UTILS_SRC)/resources.h
blot.o: $(UTILS_SRC)/hsv.h
blot.o: $(UTILS_SRC)/colors.h
blot.o: $(UTILS_SRC)/grabscreen.h
blot.o: $(UTILS_SRC)/visual.h
bouboule.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bouboule.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bouboule.o: $(HACK_SRC)/../config.h
bouboule.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bouboule.o: $(HACK_SRC)/../hacks/screenhack.h
bouboule.o: $(UTILS_SRC)/yarandom.h
bouboule.o: $(UTILS_SRC)/usleep.h
bouboule.o: $(UTILS_SRC)/resources.h
bouboule.o: $(UTILS_SRC)/hsv.h
bouboule.o: $(UTILS_SRC)/colors.h
bouboule.o: $(UTILS_SRC)/grabscreen.h
bouboule.o: $(UTILS_SRC)/visual.h
bounce.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bounce.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bounce.o: $(HACK_SRC)/../config.h
bounce.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bounce.o: $(HACK_SRC)/../hacks/screenhack.h
bounce.o: $(UTILS_SRC)/yarandom.h
bounce.o: $(UTILS_SRC)/usleep.h
bounce.o: $(UTILS_SRC)/resources.h
bounce.o: $(UTILS_SRC)/hsv.h
bounce.o: $(UTILS_SRC)/colors.h
bounce.o: $(UTILS_SRC)/grabscreen.h
bounce.o: $(UTILS_SRC)/visual.h
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-0.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-1.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-2.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-3.xbm
bounce.o: $(HACK_SRC)/../xlockmore/bitmaps/bounce-mask.xbm
braid.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
braid.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
braid.o: $(HACK_SRC)/../config.h
braid.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
braid.o: $(HACK_SRC)/../hacks/screenhack.h
braid.o: $(UTILS_SRC)/yarandom.h
braid.o: $(UTILS_SRC)/usleep.h
braid.o: $(UTILS_SRC)/resources.h
braid.o: $(UTILS_SRC)/hsv.h
braid.o: $(UTILS_SRC)/colors.h
braid.o: $(UTILS_SRC)/grabscreen.h
braid.o: $(UTILS_SRC)/visual.h
braid.o: $(UTILS_SRC)/erase.h
bubble.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bubble.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bubble.o: $(HACK_SRC)/../config.h
bubble.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bubble.o: $(HACK_SRC)/../hacks/screenhack.h
bubble.o: $(UTILS_SRC)/yarandom.h
bubble.o: $(UTILS_SRC)/usleep.h
bubble.o: $(UTILS_SRC)/resources.h
bubble.o: $(UTILS_SRC)/hsv.h
bubble.o: $(UTILS_SRC)/colors.h
bubble.o: $(UTILS_SRC)/grabscreen.h
bubble.o: $(UTILS_SRC)/visual.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
bug.o: $(HACK_SRC)/../config.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
bug.o: $(HACK_SRC)/../hacks/screenhack.h
bug.o: $(UTILS_SRC)/yarandom.h
bug.o: $(UTILS_SRC)/usleep.h
bug.o: $(UTILS_SRC)/resources.h
bug.o: $(UTILS_SRC)/hsv.h
bug.o: $(UTILS_SRC)/colors.h
bug.o: $(UTILS_SRC)/grabscreen.h
bug.o: $(UTILS_SRC)/visual.h
bug.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
clock.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
clock.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
clock.o: $(HACK_SRC)/../config.h
clock.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
clock.o: $(HACK_SRC)/../hacks/screenhack.h
clock.o: $(UTILS_SRC)/yarandom.h
clock.o: $(UTILS_SRC)/usleep.h
clock.o: $(UTILS_SRC)/resources.h
clock.o: $(UTILS_SRC)/hsv.h
clock.o: $(UTILS_SRC)/colors.h
clock.o: $(UTILS_SRC)/grabscreen.h
clock.o: $(UTILS_SRC)/visual.h
coral.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
coral.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
coral.o: $(HACK_SRC)/../config.h
coral.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
coral.o: $(HACK_SRC)/../hacks/screenhack.h
coral.o: $(UTILS_SRC)/yarandom.h
coral.o: $(UTILS_SRC)/usleep.h
coral.o: $(UTILS_SRC)/resources.h
coral.o: $(UTILS_SRC)/hsv.h
coral.o: $(UTILS_SRC)/colors.h
coral.o: $(UTILS_SRC)/grabscreen.h
coral.o: $(UTILS_SRC)/visual.h
crystal.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
crystal.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
crystal.o: $(HACK_SRC)/../config.h
crystal.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
crystal.o: $(HACK_SRC)/../hacks/screenhack.h
crystal.o: $(UTILS_SRC)/yarandom.h
crystal.o: $(UTILS_SRC)/usleep.h
crystal.o: $(UTILS_SRC)/resources.h
crystal.o: $(UTILS_SRC)/hsv.h
crystal.o: $(UTILS_SRC)/colors.h
crystal.o: $(UTILS_SRC)/grabscreen.h
crystal.o: $(UTILS_SRC)/visual.h
daisy.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
daisy.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
daisy.o: $(HACK_SRC)/../config.h
daisy.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
daisy.o: $(HACK_SRC)/../hacks/screenhack.h
daisy.o: $(UTILS_SRC)/yarandom.h
daisy.o: $(UTILS_SRC)/usleep.h
daisy.o: $(UTILS_SRC)/resources.h
daisy.o: $(UTILS_SRC)/hsv.h
daisy.o: $(UTILS_SRC)/colors.h
daisy.o: $(UTILS_SRC)/grabscreen.h
daisy.o: $(UTILS_SRC)/visual.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
dclock.o: $(HACK_SRC)/../config.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
dclock.o: $(HACK_SRC)/../hacks/screenhack.h
dclock.o: $(UTILS_SRC)/yarandom.h
dclock.o: $(UTILS_SRC)/usleep.h
dclock.o: $(UTILS_SRC)/resources.h
dclock.o: $(UTILS_SRC)/hsv.h
dclock.o: $(UTILS_SRC)/colors.h
dclock.o: $(UTILS_SRC)/grabscreen.h
dclock.o: $(UTILS_SRC)/visual.h
dclock.o: $(HACK_SRC)/../xlockmore/xlock/iostuff.h
deco.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
deco.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
deco.o: $(HACK_SRC)/../config.h
deco.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
deco.o: $(HACK_SRC)/../hacks/screenhack.h
deco.o: $(UTILS_SRC)/yarandom.h
deco.o: $(UTILS_SRC)/usleep.h
deco.o: $(UTILS_SRC)/resources.h
deco.o: $(UTILS_SRC)/hsv.h
deco.o: $(UTILS_SRC)/colors.h
deco.o: $(UTILS_SRC)/grabscreen.h
deco.o: $(UTILS_SRC)/visual.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
demon.o: $(HACK_SRC)/../config.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
demon.o: $(HACK_SRC)/../hacks/screenhack.h
demon.o: $(UTILS_SRC)/yarandom.h
demon.o: $(UTILS_SRC)/usleep.h
demon.o: $(UTILS_SRC)/resources.h
demon.o: $(UTILS_SRC)/hsv.h
demon.o: $(UTILS_SRC)/colors.h
demon.o: $(UTILS_SRC)/grabscreen.h
demon.o: $(UTILS_SRC)/visual.h
demon.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
dilemma.o: $(HACK_SRC)/../config.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
dilemma.o: $(HACK_SRC)/../hacks/screenhack.h
dilemma.o: $(UTILS_SRC)/yarandom.h
dilemma.o: $(UTILS_SRC)/usleep.h
dilemma.o: $(UTILS_SRC)/resources.h
dilemma.o: $(UTILS_SRC)/hsv.h
dilemma.o: $(UTILS_SRC)/colors.h
dilemma.o: $(UTILS_SRC)/grabscreen.h
dilemma.o: $(UTILS_SRC)/visual.h
dilemma.o: $(HACK_SRC)/../xlockmore/xlock/automata.h
dilemma.o: $(HACK_SRC)/../xlockmore/bitmaps/cooperat.xbm
dilemma.o: $(HACK_SRC)/../xlockmore/bitmaps/defect.xbm
discrete.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
discrete.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
discrete.o: $(HACK_SRC)/../config.h
discrete.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
discrete.o: $(HACK_SRC)/../hacks/screenhack.h
discrete.o: $(UTILS_SRC)/yarandom.h
discrete.o: $(UTILS_SRC)/usleep.h
discrete.o: $(UTILS_SRC)/resources.h
discrete.o: $(UTILS_SRC)/hsv.h
discrete.o: $(UTILS_SRC)/colors.h
discrete.o: $(UTILS_SRC)/grabscreen.h
discrete.o: $(UTILS_SRC)/visual.h
discrete.o: $(UTILS_SRC)/erase.h
drift.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
drift.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
drift.o: $(HACK_SRC)/../config.h
drift.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
drift.o: $(HACK_SRC)/../hacks/screenhack.h
drift.o: $(UTILS_SRC)/yarandom.h
drift.o: $(UTILS_SRC)/usleep.h
drift.o: $(UTILS_SRC)/resources.h
drift.o: $(UTILS_SRC)/hsv.h
drift.o: $(UTILS_SRC)/colors.h
drift.o: $(UTILS_SRC)/grabscreen.h
drift.o: $(UTILS_SRC)/visual.h
drift.o: $(UTILS_SRC)/erase.h
eyes.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
eyes.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
eyes.o: $(HACK_SRC)/../config.h
eyes.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
eyes.o: $(HACK_SRC)/../hacks/screenhack.h
eyes.o: $(UTILS_SRC)/yarandom.h
eyes.o: $(UTILS_SRC)/usleep.h
eyes.o: $(UTILS_SRC)/resources.h
eyes.o: $(UTILS_SRC)/hsv.h
eyes.o: $(UTILS_SRC)/colors.h
eyes.o: $(UTILS_SRC)/grabscreen.h
eyes.o: $(UTILS_SRC)/visual.h
eyes.o: $(srcdir)/eyes.xbm
fadeplot.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
fadeplot.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
fadeplot.o: $(HACK_SRC)/../config.h
fadeplot.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
fadeplot.o: $(HACK_SRC)/../hacks/screenhack.h
fadeplot.o: $(UTILS_SRC)/yarandom.h
fadeplot.o: $(UTILS_SRC)/usleep.h
fadeplot.o: $(UTILS_SRC)/resources.h
fadeplot.o: $(UTILS_SRC)/hsv.h
fadeplot.o: $(UTILS_SRC)/colors.h
fadeplot.o: $(UTILS_SRC)/grabscreen.h
fadeplot.o: $(UTILS_SRC)/visual.h
flag.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
flag.o: $(HACK_SRC)/../xlockmore/xlock/xlock.h
flag.o: $(HACK_SRC)/../config.h
flag.o: $(HACK_SRC)/../xlockmore/xlock/mode.h
flag.o: $(HACK_SRC)/../hacks/screenhack.h
flag.o: $(UTILS_SRC)/yarandom.h
flag.o: $(UTILS_SRC)/usleep.h
flag.o: $(UTILS_SRC)/resources.h
flag.o: $(UTILS_SRC)/hsv.h
flag.o: $(UTILS_SRC)/colors.h
flag.o: $(UTILS_SRC)/grabscreen.h
flag.o: $(UTILS_SRC)/visual.h
flag.o: $(HACK_SRC)/../hacks/images/bob.xbm
flame.o: $(HACK_SRC)/../xlockmore/xlock/xlockmore.h
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